TL;DR

Cybercore Protocol, a mixed reality tower defense game, has been released in early access on Quest. It turns players’ living rooms into tactical battlegrounds, defending against enemies across 45 levels. The game is priced at $9.99 and is available now.

Cybercore Protocol, a mixed reality tower defense game, has been released in early access on Quest. The game transforms players’ living rooms into futuristic battlegrounds, requiring players to defend a control hub from waves of enemies. This release introduces a new type of immersive gameplay that combines physical space with digital combat, making it relevant for VR and mixed reality enthusiasts.

The game, available now for $9.99, invites players to scan their rooms, which are then converted into tactical corridors with walls serving as strategic points. Players defend a central control hub by placing defense units and engaging enemies directly using melee and ballistic weapons. The game features nine enemy types, powerful bosses, and 45 levels, with increasing difficulty as players progress deeper into the game.

Developed by an independent studio, Cybercore Protocol emphasizes physical immersion, flooding the player’s space with attacking enemies that require both tactical placement and personal combat. An announcement trailer, lasting 34 seconds, showcases the game’s mixed reality gameplay, which has garnered positive initial impressions from early testers.

At a glance
announcementWhen: released over the weekend in early acce…
The developmentCybercore Protocol launched in early access on Quest, offering a mixed reality tower defense experience that transforms players’ living spaces into game environments.
Cybercore Protocol — Mixed Reality Tower Defense on Quest

Quest Early Access · Mixed Reality

Cybercore Protocol turns your room into a tower-defense warzone

The newly released mixed reality game scans a player’s living space, converts its walls and furniture into tactical terrain, and floods the room with enemies across 45 escalating levels.

45 Playable levels
9 Enemy types
$9.99 Launch price
MR Room-scale combat
The experience

Tower defense escapes the screen

Cybercore Protocol combines strategic unit placement with direct physical combat. The player is not merely watching a battlefield—the battlefield is mapped onto the space around them.

Spatial setup

Scan the room

Quest maps walls, open areas, and nearby furniture so the game can build a battlefield around the player’s real environment.

Tactical layer

Place defenses

Real walls become strategic corridors while defense units protect a central control hub from approaching waves.

Action layer

Enter the fight

Players supplement automated defenses with melee and ballistic weapons, physically engaging enemies inside the room.

Core loop

From living room to defensive stronghold

Each session links environmental mapping, tactical planning, direct combat, and escalating pressure into one continuous mixed reality loop.

01 Map Scan your space

Room geometry becomes playable terrain.

02 Build Deploy defenses

Create tactical coverage around the hub.

03 Fight Engage the wave

Use physical movement and handheld weapons.

04 Advance Face tougher threats

Progress through bosses and 45 levels.

At a glance

What is confirmed—and what remains open

The early-access release establishes the game’s core format and price, but longer-term development plans have not yet been detailed.

Topic Current position Status Player implication
Platform Quest Confirmed No other VR or PC release has been announced.
Availability Early access Live now Players can access the current build while development continues.
Content 45 levels · 9 enemy types · bosses Confirmed Difficulty increases as players advance deeper into the game.
Multiplayer Not announced Open question Future support may depend on feedback and development priorities.
Room compatibility Designed around Quest room scanning Still evaluating The experience may vary with available floor space and layout.
Full release No public timeline Undisclosed Updates are expected to follow early player feedback.
MR impact

Why this release matters

The title pushes tower defense toward a more physical format, using spatial awareness and direct movement as meaningful parts of strategy rather than decorative effects.

Experience profile

Room integration
High
Physical action
High
Tactical depth
Core
Content certainty
E.A.

Editorial profile based on the announced gameplay structure. Bars communicate relative emphasis, not review scores.

Traceability

The mixed reality value chain

The game’s promise comes from connecting the player’s real surroundings to strategy, combat, and a repeatable progression loop.

Physical room
Spatial map
Defense network
Direct combat
Level progression
Watch next

Development roadmap

Future content, additional enemy types, multiplayer possibilities, and the timing of a full release remain unconfirmed.

Early-access signal

Community feedback

Player responses are expected to guide mechanical refinement, technical fixes, room-scale compatibility, and potential expansions.

Potential Impact on Mixed Reality Gaming

The release of Cybercore Protocol in early access marks a significant step for mixed reality gaming, blending physical and digital gameplay in a novel way. Its emphasis on spatial awareness and physical interaction could influence future game design, encouraging more immersive and physically engaging experiences. The game’s affordability and accessible early access status may also attract a broader audience to MR titles, expanding the market for this emerging genre.

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As an affiliate, we earn on qualifying purchases.

Background on Mixed Reality and Tower Defense Games

Mixed reality games that integrate physical space with digital content have gained popularity in recent years, with titles like Mythic Realms demonstrating the appeal of immersive, space-based gameplay. Cybercore Protocol builds on this trend by offering a tower defense experience that leverages players’ real-world environments. Its launch follows a growing interest in MR gaming, particularly on standalone VR headsets like Quest, which enable accessible and portable mixed reality experiences.

Previous titles have explored similar concepts, but Cybercore Protocol’s focus on combat and defense within a personal space sets it apart. Its early access release allows developers to gather player feedback and refine the experience before a wider launch.

“Cybercore Protocol aims to redefine how players interact with their environment through mixed reality, creating a seamless blend of physical and digital combat.”

— an anonymous developer

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Unclear Details on Long-Term Development

It is not yet confirmed how the developers plan to expand or update Cybercore Protocol during early access. Details about future content, multiplayer features, or full release timelines remain undisclosed. Additionally, the extent of the game’s compatibility with different room sizes or hardware configurations is still being evaluated by early testers.

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Next Steps and Future Updates for Cybercore Protocol

The developers are expected to monitor player feedback during early access to refine gameplay mechanics and address technical issues. A full release or additional content updates are likely to follow based on community response. Players can anticipate potential expansions, new enemy types, and multiplayer features as the game evolves.

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  • Advanced motion sensing technology: Enhanced motion detection and light tracking
  • Accessible trigger and face buttons: Easy-to-reach controls for gameplay
  • Immersive vibration feedback: Realistic haptic responses

As an affiliate, we earn on qualifying purchases.

As an affiliate, we earn on qualifying purchases.

Key Questions

Is Cybercore Protocol available on other platforms?

Currently, Cybercore Protocol is only available in early access on Quest. There has been no official announcement regarding releases on other VR platforms or PC.

How does the game transform my living space?

The game uses room scanning to map your environment, converting walls and furniture into strategic corridors and battlegrounds for combat.

What are the system requirements for playing?

The game is designed for Quest in early access, requiring the device and space setup for mixed reality gameplay. Specific hardware specifications are minimal, given Quest’s standalone nature.

Will the game support multiplayer in the future?

It is not yet confirmed whether multiplayer features will be added. Developers may explore this based on early player feedback.

Is the game suitable for all room sizes?

While designed for typical room sizes compatible with Quest’s tracking, the experience may vary depending on available space. Details on room size requirements are still being finalized.

Source: UploadVR

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