TL;DR
Lanesplit added VR support on June 23, but the experience is marred by low framerate, lack of motion controls, and poor menu integration. Critics see it as a missed opportunity for immersive racing.
Lanesplit’s recent VR support update has been widely criticized for its poor implementation, with players reporting low framerates, limited control options, and frustrating menu navigation. The update, launched on June 23, 2026, was expected to enhance the game’s immersion, but instead has been described as a disappointing missed opportunity that hampers the experience for VR users.
The game, developed by FunkyMouse and available on Steam since January 28, 2026, added VR support in late June. However, players have quickly pointed out that the VR experience is plagued with issues. Notably, there is no motion controller support for turning the bike, with controls limited to triggers for acceleration and braking, which feels disconnected from the immersive expectations of VR.
Performance problems are also prominent, with the game rarely exceeding 36 frames per second and often relying on reprojection, which diminishes the sensation of speed. Visual stuttering occurs during high-speed rides, causing dizziness and discomfort. The game’s traffic and vehicle speed are also criticized for being unnaturally slow, undermining the core thrill of racing in VR.
Additional frustrations include the menu system, which only appears on the PC monitor and not within the VR headset, forcing players to remove their headsets for basic actions—an awkward and disruptive design choice. The review was conducted using a Meta Quest 3 via Virtual Desktop, with high preset graphics, on a PC equipped with an RTX 5070 Ti and Ryzen 7 9850X3D processor.
Impact of Poor VR Support on Player Experience
This development is significant because it highlights how poorly executed VR support can diminish the potential of a game, especially one that relies on immersion like racing. The issues with performance, controls, and menu design may discourage VR adoption and damage the game’s reputation among VR enthusiasts.
It also underscores the challenges developers face when adding VR support post-launch, balancing between maintaining the flat-screen experience and delivering a compelling VR one. As VR hardware becomes more prevalent, quality support becomes critical for player retention and satisfaction.

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Previous VR Support Challenges in Similar Games
Adding VR support to hybrid games—those supporting both flatscreen and VR—has historically been difficult. Titles like No Man’s Sky and Resident Evil series faced similar hurdles when integrating VR after initial release, often resulting in compromised experiences. Developers must navigate technical constraints and design choices that sometimes lead to underwhelming results, as seen with Lanesplit.
This update follows a pattern where initial promises of immersive gameplay are undercut by technical limitations, leading to disappointment among players expecting a seamless VR experience.
“The VR experience in Lanesplit feels like a missed opportunity, with performance issues and limited controls stripping away immersion.”
— an anonymous reviewer

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Unresolved Questions About Future Updates
It is not yet clear whether FunkyMouse plans to address these issues in future patches. The developer has not issued specific statements about improving framerate, adding motion controls, or fixing menu accessibility, leaving the current state of VR support uncertain.

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Next Steps for Improving VR Support and Player Feedback
Players and critics will likely await official updates from FunkyMouse that address performance and control issues. Future patches could improve framerate, add motion controller support, and integrate menus within VR to enhance immersion. Monitoring community feedback and developer statements will be key to understanding if this is a turning point or a missed opportunity.

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Key Questions
Will Lanesplit receive updates to fix VR issues?
There has been no official confirmation, but players are hopeful that future updates will address framerate, control, and menu access issues.
Is Lanesplit recommended for VR newcomers?
No, due to performance problems and lack of intuitive controls, it is not suitable for first-time VR users.
Are there better motorcycle VR games available?
Yes, games like VRacer Hoverbike are considered more polished and immersive for VR motorcycle racing experiences.
What caused the poor VR experience in Lanesplit?
The combination of low framerate, lack of motion controls, and poor menu design contributed to the disappointing VR support.
Will the game’s traffic speed or physics change in future updates?
It is currently unknown if traffic speed or physics will be adjusted; no official plans have been announced.
Source: UploadVR