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Into The Radius 2 will officially launch on Meta Quest 3 on August 27 after a period of early access. The full release introduces a story campaign, new content, and gameplay improvements. The developer has made adjustments based on player feedback from Steam.
Into The Radius 2 is set to officially launch on Meta Quest 3 on August 27, ending its early access period that began in May 2025. The full release will include a complete story campaign, new zones, and additional weapons, marking a significant expansion of the dystopian survival shooter for VR players. This development is confirmed by the game’s developer, CM Immersive, and follows the game’s positive reception during early access, with ongoing updates to enhance content and gameplay.
Since its initial early access launch in May 2025, Into The Radius 2 has been available on Meta Quest 3/3S and Steam, with the full Steam release also occurring around the same time. You can also check out the Fallout-inspired VR shooter for more immersive experiences. The upcoming Quest 3 release will mirror the Steam version, adding a comprehensive story campaign featuring fully voice-acted characters, alongside new zones, anomaly types, and weapons. CM Immersive has indicated that the Quest port will incorporate adjustments made during Steam’s post-launch updates, including scaled-back appearances for characters Guide Lauri and Supervisor Eva, following player feedback criticizing their tone and dialogue during beta testing.
The developer has not yet released an updated trailer specifically for Quest 3, but the game remains in line with the Steam version’s content and features. For other upcoming VR titles, see the Cybercore Protocol. The release aims to bring the full experience of Into The Radius 2 to VR players on Quest 3, expanding the game’s narrative and gameplay scope.
Into The Radius 2 exits early access on August 27
CM Immersive is bringing the complete dystopian survival shooter experience to Meta Quest 3 and Quest 3S—with a full campaign, expanded environments, new threats, and refinements shaped by player feedback.
Full Quest release following the early-access period.
Standalone VR platforms receiving the complete release.
Voice-acted characters, new zones, anomalies, and weapons.
A more complete journey into the Pechorsk Radius
The transition from early access expands both narrative scope and moment-to-moment survival. Quest players can expect the major content pillars already associated with the complete Steam release.
Complete story campaign
A structured campaign introduces a fuller narrative arc and fully voice-acted characters.
New zones
Additional spaces broaden the hostile landscape and create more opportunities for tactical exploration.
More anomaly types
Fresh environmental hazards add uncertainty to scavenging routes and survival decisions.
Additional weapons
An expanded arsenal gives players more options for planning encounters and managing risk.
Revised character presence
Guide Lauri and Supervisor Eva appear less frequently after feedback about dialogue and tone.
Post-launch learnings
The Quest build is expected to reflect adjustments developed through Steam updates and testing.
From early access to the full Quest experience
Community response has been part of the development loop, informing how the campaign and its supporting characters are presented.
Early access
Quest 3 and Quest 3S players enter the evolving build in May 2025.
Player feedback
Testing highlights concerns about character tone, dialogue, and frequency.
Development pass
CM Immersive scales back selected appearances and voice lines.
Full release
The campaign and expanded content arrive on Quest on August 27.
Confirmed features and open questions
The major content package is defined, but detailed Quest-specific information remains limited ahead of launch.
| Launch element | Quest 3 status | What players should expect |
|---|---|---|
| Complete story campaign | Confirmed | Expanded narrative with fully voice-acted characters. |
| New zones and anomalies | Confirmed | More locations, environmental threats, and exploration variety. |
| Additional weapons | Confirmed | A larger equipment pool for survival and combat. |
| Character dialogue revisions | Expected | Reduced appearances and dialogue based on beta feedback. |
| Every Steam post-launch update | Unclear | Exact update-by-update parity has not been fully detailed. |
| Quest-specific enhancements | Unannounced | No dedicated feature list or detailed patch notes are available. |
| Updated Quest trailer | Pending | A new Quest-specific trailer has not yet been released. |
Launch-information confidence
What players should watch next
The release is a major milestone, but continued support and clearer platform documentation will determine how closely the standalone build tracks its PC counterpart.
Quest optimization
Look for details on visual settings, frame rate, loading, and platform-specific performance work.
Post-launch patches
Bug fixes and gameplay updates are expected to continue as the wider Quest audience enters the game.
Trailer and patch notes
A dedicated trailer or full launch notes could clarify content parity and any standalone enhancements.
Editorial note: The supplied source material consistently identifies August 27 as the launch date but contains a conflicting year reference. Check the official store listing or CM Immersive channels for the definitive year and regional release time.
Impact of Full Release on Quest 3 Player Base
The full launch of Into The Radius 2 on Quest 3 on August 27 is significant because it transitions the game from early access to a complete experience with a story campaign, new content, and refined gameplay. This expansion is expected to attract more VR players and deepen engagement among existing fans, especially as the game’s narrative and atmosphere appeal to players interested in dystopian survival experiences. The release also demonstrates the developer’s commitment to optimizing the game for Quest 3 hardware, potentially influencing future VR titles.
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Background and Development Timeline
Into The Radius 2 entered early access on Meta Quest 3/3S in May 2025, following the success of its predecessor and anticipation among VR gamers. The game’s Steam full release coincided with the end of its early access phase, bringing a complete story campaign and new zones. During beta testing, players provided feedback on the character dialogue, prompting CM Immersive to reduce their appearances and voice lines, a change expected to carry over to the Quest version. The game’s development reflects a trend of expanding immersive VR experiences with rich narratives and content updates.
While the game has been available on Steam for some time, the Quest 3 version’s full release marks a key milestone for the platform, emphasizing cross-platform development and content parity. The developer has not announced any delays or technical issues, and the game’s launch is confirmed for August 27.
“The full release on Quest 3 will include the story campaign, new zones, anomaly types, and weapons, aligning with the Steam version.”
— CM Immersive
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Unresolved Details About the Quest 3 Launch
It is not yet confirmed whether the Quest 3 version will include all the updates introduced on Steam post-launch, such as further character adjustments or additional content. Details about potential performance improvements or platform-specific features remain unclear, as the developer has not released a dedicated trailer or detailed patch notes for the Quest version.
Additionally, the exact timing of the trailer release and any possible delays are still unknown. The community awaits further clarification from CM Immersive regarding these aspects.
VR gun controllers for Oculus Quest
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Upcoming Steps and Player Expectations
Following the August 27 launch, CM Immersive is expected to continue supporting Into The Radius 2 with bug fixes and content updates based on player feedback. The developer may also release a dedicated trailer for the Quest 3 version to showcase new features and improvements. Players should monitor official channels for updates on post-launch patches, additional content, and potential community events.
In the coming weeks, the focus will likely be on ensuring a smooth transition from early access to full release, addressing any technical issues, and engaging with the player community for feedback.
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Key Questions
Will the Quest 3 version of Into The Radius 2 include all the content from Steam?
It is confirmed that the Quest 3 release will include the story campaign, new zones, anomaly types, and weapons, similar to the Steam version. However, some post-launch updates and adjustments may differ.
Are there any known issues with the Quest 3 version at launch?
As of now, no specific issues have been publicly reported. The developer has not announced any delays or technical problems, but players should stay updated through official channels.
Will the character dialogue and appearances be the same as in Steam?
Character appearances and dialogue have been scaled back from beta testing, and these changes are expected to be included in the Quest 3 release, aligning with player feedback.
Is there a trailer for the Quest 3 version?
No, an updated Quest-specific trailer has not yet been released. The developer has not announced when it will be available.
What features might be exclusive to the Quest 3 version?
Details about platform-specific features or enhancements are not yet confirmed. Players should await official announcements for such information.
Source: UploadVR
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