TL;DR
Virtuix has announced the Omni One treadmill’s native support for Meta Quest games, making it easier for Quest users to integrate VR treadmills into their gaming experience. The product is now available with a selection of supported titles and a bundle offer.
Virtuix has announced that its Omni One treadmill now supports Meta Quest standalone VR games natively, eliminating the need for complex setup procedures. This development, part of a new partnership and certification under Meta’s ‘Made For Meta’ program, aims to make VR treadmill integration more accessible for Quest users. The Omni One is now listed on the Meta Horizon store as an officially supported accessory, reflecting a significant step in VR fitness hardware compatibility.
The Omni One treadmill, developed by Virtuix, has received certification as a ‘Made For Meta’ product, allowing it to support multiple Meta Quest games directly. Previously, VR treadmill support for Quest titles often required connecting to a PC and enabling developer mode, which posed barriers for casual users. The native support now simplifies the process, enabling Quest owners to use the treadmill with minimal setup. The initial lineup of supported titles includes popular VR games such as VAIL, Forefront, The Boys: Trigger Warning, Star Trek: Infection, Teenage Mutant Ninja Turtles: Empire City, Men in Black: Most Wanted, Exoshock, and Zero Caliber 2, with a full list available through Virtuix.
The full package is available now through Virtuix’s website and authorized partners at a launch price of $2,595 USD / €2,995 / £2,795. A limited-time bundle offers several supported Quest titles, including Teenage Mutant Ninja Turtles: Empire City, Men in Black, Exoshock, and Zero Caliber 2, with the purchase of the treadmill. This marks a notable shift toward more integrated VR fitness solutions for Quest users, combining hardware and software more seamlessly than before.
Implications for VR Fitness and Quest Users
This development is significant because it lowers barriers for Quest owners interested in VR treadmill experiences, potentially broadening the market for VR fitness hardware. By offering native support, Virtuix reduces setup complexity, making treadmill use more appealing and accessible. The partnership also signals increased industry recognition of VR treadmills as a viable component of the Quest ecosystem, which could influence future hardware and software integration efforts.

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Background on Virtuix and VR Treadmill Support
Virtuix has been a notable player in the VR treadmill market, with its Omni series aimed at immersive gaming and fitness applications. Prior to this announcement, VR treadmill support for Quest titles was limited and often required connecting to a PC and enabling developer modes, creating friction for casual users. The ‘Made For Meta’ program certifies accessories that meet Meta’s standards for compatibility and quality, and Virtuix’s inclusion marks a strategic move to expand its presence within the Quest ecosystem. The partnership builds on ongoing trends toward more integrated and user-friendly VR hardware experiences.
“This native support simplifies the experience for Quest users and opens new possibilities for VR fitness and gaming.”
— an anonymous Virtuix representative

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Unanswered Questions About Compatibility and Future Updates
It is not yet clear how extensive the support will be for future Quest titles or whether additional games will be added over time. The long-term stability and performance of native treadmill support across different Quest hardware revisions remain to be seen. Details about firmware updates or potential limitations in certain game modes are still emerging, and user feedback will be crucial in assessing the full impact of this integration.

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Next Steps for Virtuix and Quest Integration
Virtuix is expected to expand the list of supported titles and improve native support features based on user feedback. The company may also release firmware updates or software enhancements to optimize performance. Additionally, further collaborations with Meta and other VR hardware manufacturers could follow, promoting broader adoption of VR treadmill solutions within the Quest ecosystem. Consumers should watch for upcoming announcements regarding additional game support and potential new features.

KAT Walk C2 VR Series | 360° Omnidirectional Walking Pad & Accessories for Immersive VR Gaming & Fitness | Compatible with SteamVR, Quest, Oculus | Core | US Size 9.5
Step Into a New VR Reality: No more motion sickness, tight spaces, or losing balance—just pure freedom
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Key Questions
What games are supported by the Omni One for Quest?
The initial supported titles include VAIL, Forefront, The Boys: Trigger Warning, Star Trek: Infection, Teenage Mutant Ninja Turtles: Empire City, Men in Black: Most Wanted, Exoshock, and Zero Caliber 2. A full list is available on Virtuix’s website.
How does native support improve the user experience?
Native support eliminates the need for connecting to a PC and enabling developer mode, simplifying setup and reducing technical barriers for Quest owners to use the treadmill with supported games.
What is the price of the Omni One for Quest?
The treadmill is priced at $2,595 USD / €2,995 / £2,795, with a limited-time bundle including several supported Quest titles available at purchase.
Will more games be added in the future?
Virtuix has indicated plans to expand the list of supported titles, but specific future additions have not yet been announced.
Is this support available on all Quest hardware versions?
The support is designed for current Quest models, but performance and compatibility may vary depending on hardware revisions. Details are still emerging.
Source: UploadVR