TL;DR

DreamVR has announced ‘The Rifted Skies,’ a high-speed VR parkour roguelite set to launch on Quest and SteamVR in early access this fall. The game emphasizes active movement tied to combat, with multiple biomes and enemy types.

DreamVR has unveiled ‘The Rifted Skies’, an active parkour roguelite designed for VR headsets, set to launch on Quest and SteamVR this year. The game features dynamic movement mechanics that are integral to combat, offering players a fast-paced experience in a post-apocalyptic world threatened by a mysterious Rift. This development marks a significant step in movement-focused VR gaming, emphasizing physical interaction and fluid gameplay.

During the VR Games Showcase, DreamVR announced that ‘The Rifted Skies’ will be available in early access this fall on Quest and SteamVR headsets. The game combines high-speed parkour with roguelike elements, allowing players to swing, leap, climb, and soar across environments. Its movement system is directly tied to combat, enabling players to deflect attacks and fight enemies seamlessly while maintaining fluid motion. The game will initially feature two of three planned biomes, each with unique enemies and bosses that require different movement and combat strategies.

CEO Denis Mazur highlighted the game’s design philosophy, emphasizing that movement is not just a means of navigation but a core gameplay element. DreamVR aims to expand beyond traditional VR locomotion by integrating active movement into combat and exploration, drawing from their experience in location-based VR projects. The studio is also developing a version for Pico headsets, with pricing and platform details to be announced closer to launch.

At a glance
announcementWhen: announced during the VR Games Showcase;…
The developmentDreamVR revealed ‘The Rifted Skies,’ a new VR parkour roguelite, during the VR Games Showcase, scheduled for release on Quest and SteamVR in 2026.

Enhanced Movement as a Core VR Experience

This announcement underscores a shift toward more physically engaging VR games, where movement mechanics are central to gameplay rather than optional or peripheral. ‘The Rifted Skies’ aims to demonstrate how active locomotion can enhance immersion and challenge players’ skills, potentially influencing future VR design standards. Its focus on seamless movement and combat integration may set new expectations for high-intensity, physically demanding VR titles, appealing to players seeking more active experiences.

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VR Movement and Roguelite Genre Trends

VR developers have long experimented with different locomotion methods, often limited by comfort and technical constraints. DreamVR’s focus on active movement—swinging, climbing, soaring—builds on recent trends toward more immersive and physically demanding VR titles. The roguelite genre’s popularity in VR has grown, with games emphasizing replayability and procedural generation, but few have integrated such high-speed, movement-intensive mechanics. This development indicates a push toward more dynamic, skill-based VR experiences, blending genres and interaction styles.

“DreamVR’s approach to movement in ‘The Rifted Skies’ could redefine how players experience VR combat and exploration.”

— an anonymous researcher

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Unconfirmed Details About Full Release and Platforms

Details remain unclear regarding the full platform release, pricing, and whether additional features or content will be included at launch. While the game is confirmed for Quest and SteamVR in early access, information about potential console versions or other VR platforms has not been announced. The final content scope and multiplayer options are also still unspecified.

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Next Steps for ‘The Rifted Skies’ Launch and Development

DreamVR will likely provide more details on pricing, platform availability, and additional content as the early access release approaches this fall. The studio may also showcase gameplay footage and offer updates on the third biome and multiplayer features. Players interested in active VR movement experiences should watch for further announcements and testing opportunities.

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Key Questions

When will ‘The Rifted Skies’ be available?

The game is scheduled for early access release this fall on Quest and SteamVR headsets.

What makes ‘The Rifted Skies’ different from other VR games?

It emphasizes active, physics-based movement integrated directly into combat, creating a high-speed, immersive experience.

Will ‘The Rifted Skies’ be available on platforms other than Quest and SteamVR?

DreamVR is developing a Pico version, but additional platform details and release dates have not yet been announced.

What are the key gameplay features?

Players will use swinging, leaping, climbing, and soaring mechanics to navigate environments, fight enemies, and unlock powers across different biomes.

Are there multiplayer options planned?

It is not yet clear whether multiplayer features will be included at launch or in future updates.

Source: Road to VR

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